What should be a training designer’s goal? The answer would seem obvious: design a training solution. While that may be the product the designer produces, it should not be the goal.
Recently I’ve been reading Art of Game Design: A Book of Lenses by Jesse Schell. While at Blueline we often find a serious game...
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Virtual Worlds
What’s Your Goal?
Virtual classroom better than real?
I recently had the opportunity to attend a conference with Bob Gerard from Accenture.
Bob gave a presentation that really opened the audience’s eyes to the true value of the Virtual World Classroom based on some research he and his team had just concluded. Bob wasn’t lost in the allure of Avatars and 3D worlds,...
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